Astronomen

3D environment model of Simon Stålenhag’s “Astronomen” painting.
Created with Maya (with a bit of detailing in ZBrush), and textured with Substance painter. Images from inside Unreal Engine.

Made while studying with CGSpectrum, in the environment texturing part of their Advanced 3D Modelling diploma.

Concept - Model
Building
Texture Maps

Other Work

Elephant
Dragon
Sebulba
SC2 Marine
SMAW Mk153